Enemies

The characters of Ever Oasis are beset on all sides by various enemies fighting on the side of Chaos. Most are one or two basic types of enemies, which each type of weapon has an advantage to. Monsters outside of dungeons are affected by the Day / Night cycle. Different and stronger enemies will come out at night as soon as the in-game clock hits 6:00 PM. Day monsters return at 6:00 AM.

Enemy Classes

 * [[File:Icon-Class-Beast.png]] Beast - These enemies are typically mammalian, and primarily use melee attacks. They are weak to Icon-Weapon-Sword.png Sword and Icon-Weapon-Blades.png Twinblade attacks. They resist [WIP] attacks.
 * [[File:Icon-Class-Scale.png]] Scaled - These enemies are typically reptilian, and use melee and lunging attacks. They are weak to Icon-Weapon-Spear.png Spear attacks. They resist Icon-Weapon-Bolas.png Bola and Icon-Weapon-Hammer.png Hammer attacks.
 * [[File:Icon-Class-Beetle.png]] Beetle - These enemies are typically insectoid, and may use melee and ranged attacks. They are weak to Icon-Weapon-Bolas.png Bola and Icon-Weapon-Hammer.png Hammer attacks. They resist Icon-Weapon-Spear.png Spear attacks.
 * [[File:Icon-Class-Armor.png]] Armored - These enemies have thick plated shells, and have very high defense, or invulnerability phases. They are weak to Icon-Weapon-Bolas.png Bola and Icon-Weapon-Hammer.png Hammer attacks. They resist Icon-Weapon-Spear.png Spear attacks.
 * [[File:Icon-Class-Wing.png]] Winged - These enemies are capable of flight, though not necessarily avian, and use a mixed range of attacks. They are weak to Icon-Weapon-Bow.png Crossbow attacks. They resist Icon-Weapon-Blades.png Twinblade attacks. types.
 * [[File:Icon-Class-Occult.png]] Occult These enemies are highly magical, and may apply status effects. They are weak to Icon-Weapon-Wand.png Wand attacks. They resist Icon-Weapon-Blades.png Twinblade attacks.
 * Sand enemies are a subclass of [[File:Icon-Class-Occult.png]] Occult with special properties. These enemies take the shape and attacks of other enemy families. These enemies can be weakened if hit with a Green Gale, causing their defense to drop dramatically. Sand enemies may also restore their health by absorbing sand piles in the area.
 * [[File:Icon-Class-Wrath.png]] Wrath - These enemies are formed of Chaos, and use a variety of attacks and status effects. They are weak to Icon-Weapon-Wand.png Wand and Icon-Weapon-Blades.png Twinblade attacks. They resist no weapon types.

Leapard Family
Beast

Sharkobra Family
Scaled

Petrasnatcher Family
Beetle

Sand Family
Occult

Spikydillo Family
Beast

Cryptfish Family
Winged

Reaperwing Family
Winged

Flying Squirrowl Family
Winged

Staghopper Family
Beetle

Alliguana Family
Scaled

Beholio Family
Occult Wrath

Peacockatrice Family
Beast

Jewel Crab Family
Beetle Armored

Corrupt Peoples
Wrath

Creeper Family
 Wrath

Jackpine Family
 Wrath

Other Bosses
See the page on Labyrinths for more information on rare bosses.